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Do any of you who are long-standing contributors to this project have opinions on this and/or suggestions on what new contributions would be the best place to start. My name is Theo Watson and I am developer for the open Frameworks project - ( I have also been unofficially helping develop the PS3 Eye support for Macam: (source and component here) p=8254#p8254 Basically I have added, hue, shutter speed, gain, multiple cameras, manual exposure, limited white balance and increased frame-rate support, to try and get it on par with the windows PS3 eye driver.

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As there is no Cocoa library in the kernel space, the existing drivers will need to be re-written into C as an IOKit driver as a subclass of IOVideo Device.

However, the drivers would only work on Lion or later.

FWIW, the patch comments list the various register settings combinations I tried so far and the results in macam.

As mentioned in the Help forum post, in the Resolution VGA / (fps == 60) block I used: [self set Sensor Register:0x11 to Value:0x01]; [self set Sensor Register:0x0d to Value:0x40]; [self verify Set Register:0xe5 to Value:0x00]; and for 240 experiment in the Resolution SIF block, I used: [self set Sensor Register:0x11 to Value:0x01]; [self set Sensor Register:0x0d to Value:0x80]; [self verify Set Register:0xe5 to Value:0xe0]; (I was trying to add 240 fps to the Settings panel but seem to either have stripped too much out of the code or am just completing missing how to do this; for testing purposes I'd added this to the 180 fps block.

I have thought about many options going into the future. The IOVideo Device approach may solve this problem (or maybe not entirely).

And yes, a driver based on IOVideo Device makes sense. Let me know if you do so that efforts can be coordinated (when I am ready). Thanks, Harald Are there any plans to add an AVFoundation driver?

Given that this 240 fps thing seems to be at best partly broken there is perhaps no use in submitting that change but I am curious what one does in this case if you want to support a wide range of build environments in IB...?

Before I edited the Main Menu.nib, the directory: macam/app_specific/English.lproj/Main Menu.nib/ contained these files: After the edit to add the menu entry this directory now contains: The "tearing" I'm seeing is as tho the right-hand 2/3's of the video image is shifted to the left a few mm.

So at the 1/3 mark there is a vertical band of jagged video and on the extreme right of the frame there is a green line and an area of a few mm of the right-hand edge that is repeated.

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